It will be interesting to see how that improves. I've been playing C&C remastered and it's really easy on certain maps because the ore can grow so quickly that the AI can't build anything, and they're not programming to take that into effect by emphasizing ore collection over armies of grunts. The AI in RDR2 is pretty good at staying behind cover and being aware of threats like me, though.
I'm very impressed with the enemy AI in 'Generation Zero'. It makes the enemy robots very challenging - they're fast, lethally aggressive but you can outsmart them. They do keep you on your toes though! You definitely can't take them for granted. Mess up and they WILL kill you!
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"Dance Me to the End of Heaven", I believe. Did I share with you my attempts to make Bing recreate "Back Where You Belong"?
No.... I don't think so. AI is supposedly taking over the world. But if the AI in games is anything to go by we'll be safe for a while yet... [grin]
It will be interesting to see how that improves. I've been playing C&C remastered and it's really easy on certain maps because the ore can grow so quickly that the AI can't build anything, and they're not programming to take that into effect by emphasizing ore collection over armies of grunts. The AI in RDR2 is pretty good at staying behind cover and being aware of threats like me, though.
I'm very impressed with the enemy AI in 'Generation Zero'. It makes the enemy robots very challenging - they're fast, lethally aggressive but you can outsmart them. They do keep you on your toes though! You definitely can't take them for granted. Mess up and they WILL kill you!
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